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Marloes de Valk (NL) is a software artist and writer in the post-despair stage of coping with the threat of global warming and being spied on by the devices surrounding her. Surprised by the obsessive dedication with which we, even post-Snowden, share intimate details about ourselves to an often not too clearly defined group of others, astounded by the deafening noise we generate while socializing with the technology around us, she is looking to better understand why.
She completed a PhD at the Centre for the Study of the Networked Image at London South Bank University, in collaboration with The Photographer's Gallery, looking into how communities of practice are redefining technology on a damaged Earth.
Marloes is a thesis supervisor at the master Experimental Publishing at Piet Zwart Institute in Rotterdam. She has participated in exhibitions internationally, teaches workshops, gives talks and has published articles on (un)sustainable technology, Free/Libre/Open Source Software, free culture and art. Together with Aymeric Mansoux she is editor of the publication FLOSS+Art (2009). She is a former member of artist collective GOTO10, and currently part of Plutonian Corp., La Société Anonyme and Iodine dynamics.
Her latest projects include the game What Remains, with Iodine Dynamics, a darkly humorous, authentic Nintendo Entertainment System (NES) game blending visual novel and adventure elements in a story translating real events from the 80s into an epic quest to save the world. In 2020 she published Villains and Heroes, an interactive fiction involving stealthy attempts to unmask a network of opaquely funded libertarian think tanks active in tax-deductible climate change denial and disinformation campaigns.
Email: marloes [at] bleu255 [dot] com
Mastodon: @l03s@post.lurk.org